Sunday, November 17, 2013

Anime Review: Puella Magi Madoka Magica: The Rebellion Story

After some spoiler talk on 4chan, I hesitated a bit before watching this. Yes, it's Madoka Magica, so it should be watched. But at the same time, the pieces of information I gathered in the first few days in theaters led me to believe this movie was going to completely throw the story out the window for a quick cash in, so I was not sure what to expect when I finally sat down to watch it.

For now, this review will be infested with nasty spoilers. I warned you, so don't blame me if you find out something you didn't want to know.

For those waiting to read reviews until after you see the film outside of Japan, I'll see you in January!


They should rename this to "Homura the Movie: Being me sucks."

Wednesday, November 13, 2013

Looking inside the Ocarina of Time Cart: The things that never were PART TWO: Actor Objects

In our previous installment of "Look at all the unused crap in this game's cartridge!", we simply covered all the unused text. The only text that has caused a major uproar in the community, in my opinion, was the Wind and Ice Medallion texts. I also made mention in my last post that there was further data that supported these "lost" temples are actually the Forest and Ice temples... With that, all that's left is a quick disclaimer, an image, a jump, and then we can get down to business!

Firstly, I'd like to remind everyone that Nintendo owns Ocarina of Time, not me. I'm picking around in the Debug for Master Quest, which hasn't really altered any of the unused data, that was leaked by Nintendo of Europe in 2003. I don't own Utility of Time, which is what I'm using to render the actors and scenes for this series of entries.

We should also note that, for the longest time, Child Link wasn't even considered for Zelda 64.

Looking inside the Ocarina of Time Cart: The things that never were PART ONE: Unused Text

This entry is going to be very long, and for that I must apologize in advance. After the jump, there will be a lot of photos, which I have personally taken. With that said, here's a proper intro.

The Legend of Zelda: Ocarina of Time should be renamed The Legend of Zelda: Holy Crap What do we want this game to be hey let's just throw an ocarina in there and call it good. The game spent years under development, with footage being released that.... Well, it's completely different. However, I took the time to extract the actor and scene data from the game, and I have actually found quite a few things that either (a) don't add up, or (b) were shown in the "beta" iterations, but never made it to the final cut. Pictures and more after the jump.

For those who haven't looked into the development stages of Ocarina of Time, here are a few things you should know: the game was initially being developed for the Nintendo 64 Disc Drive, or Nintendo 64DD  for short, an addon for the console. You would connect the console to the 64DD using that questionable slot at the bottom of it, and would insert discs to play or add content to an existing Nintendo 64 game. The expansion, Ura Zelda, was to add more content and could be played alongside the game. However, sales of the 64DD were abysmal (we're talking only 15000 units), and Ura Zelda quietly dropped from Nintendo's release lists.

With that said, this isn't about Ura, we're manly focusing on beta content here, along with content that was scrapped for whatever reason during the final stages of development and when Ocarina of Time was converted to cartridge form. Using a ROM image of the leaked Master Quest debug ROM and a couple of applications you can dig through the cartridge data, allowing us to find objects and the like that were never released in the final product.

When Ocarina of Time started, it was running on a modified Mario 64 engine. The fight scene shown above was shown at Spaceworld, in 1995. Notice the drastic difference between this and the OoT we play today.


Thursday, November 7, 2013

Touhou Project: Clearing Hard Mode Imperishable Night

Hello everyone! I know my last two posts have been anime reviews/rants, so to add some more variety I'm going to dedicate this post to the rage induced clearing of Touhou Eiyashou ~ Imperishable Night!

For those who aren't aware, I do like my shmups. Of these fairly niche games, the one series I really fall back on in Touhou Project, created by Shanghai Alice. These games started on PC-98 computers, which were becoming obsolete at the time, but as of the sixth installment they have been readily available on Windows.

Of all the Touhou titles available, I prefer Touhou Eiyashou~ Imperishable Night. It's a great starter game, as the addition of Last Spells and such make for very easy play.

Well, very easy for Easy or Normal Mode. These games are known for getting bat shit crazy at times.

40 minutes of rage later, I got a screencap and could continue this entry.

Wednesday, November 6, 2013

Anime Review: School Days

Alright, here we go. I decided if I was to start a blog to post my opinions of various anime I would do this.

The truth is I really don't want to do this, because this is probably one of the worst shows I have ever watched. Trust me, that's saying a lot.

Oh, there are going to be spoilers in this post, but since I wouldn't recommend this steaming dump to someone I loathe it doesn't really matter.

OH GOD, the trauma.

Anime Review: Uta-Kata

I don't know what it is with me and the Magical Girl genre, but I tend to watch a ton of anime of this variety. I pretty much stopped watching these particular shows after the feels and trauma caused by a certain Incubator and the suffering that followed (Go watch Puella Magi Madoka Magica, just do it!), but decided last week to give it another go. I mean, they're all happy shows with the one exception, right? I didn't think I'd stumble across an anime that went from light, to dark, to somewhere in between. But, when I found Uta-Kata, I realized I was slightly mistaken.


Found on fanpop. Leave a comment if you know where it's from, so I can give proper credit - I'm not sure if savage genius is the proper credit!

Obligatory Introduction

Hello everyone, and welcome to my blog!

Since I just created this beast, I thought I'd give everyone an introduction, letting them know who I am, what I do, and what my plans are for this portion of Blogger.

Let the introductions begin~

My name is Jessica, and at the time of this blog entry I am 21 years old. I live in the Unites States, and am currently unemployed. My hobbies include writing, reading, watching anime, playing video games, and listening to/playing music. I have been playing the violin since I was ten years old. I obviously speak English, but took French courses for three years during high school and am able (for the most part) to read Cyrillic and some hiragana/katakana.

My main plan for this blog is to write reviews, specifically for anime (School Days and Uta-kana coming up after this post). However, I may also write reviews and guides for various games.

I play Star Wars: The Old Republic and Touhou Eiyashou ~ Imperishable Night frequently. I'm still getting the hang of danmaku's though, so I normally only play on Normal Mode. I'm practicing hard mode, however, along with Last Word spells!

If you would like to get to know me better you can comment with any additional questions, or go like my Facebook Page and leave me a message there. I look forward to having fun and keeping everyone entertained!